Manage your identity across every World.
Set up your Social Circle profile once. Use it in your other Worlds, or customize only the Worlds you want to be different.
Social Circle profile
PrimaryThis personal profile is the starting point other Worlds can reuse.
Save and verify controlled public profile looks.
Profile Studio V1 keeps appearance editing, saving, public rendering, and public verification in one owner workflow.
Choose which World identity appears in the preview.
Check the same look as desktop, mobile, owner view, or public visitor view.
Each option now includes a visual swatch. If two saved looks still feel too close on the live route, mark that pair for the next strength review.
Preview which approved sections this World can show, hide, or reorder later.
A short personal introduction and profile context.
Displayed badges that show profile milestones and support.
A highlighted Social Circle post or update.
Personal interests that help people understand the profile.
A small current mood, status, or profile note.
What this saves
This is the saved appearance record Profile Studio writes for the selected World.
Other Worlds can reuse this appearance later, or keep their own custom override.
Desktop · Owner is only for checking the design. Device and audience preview modes are not appearance values that need to be saved.
Use this after saving to confirm the public profile is changing in ways people can actually notice.
World default should visibly affect the public profile page shell.
Standard should change the main profile cards and inner stat blocks.
World-led should appear in chips, borders, glows, tabs, and owner verification.
Standard crop should change the banner crop, overlay, or profile-led feel.
Standard should affect spacing, module count, and how much profile content is shown.
If a saved choice barely changes the public page, that preset belongs in the appearance strength review.
Appearance saves to Profile Studio and renders on the matching public World profile. Use the live profile link to verify what changed.
Reuse Social Circle or customize a World.
Phase 4C.1 saves appearance choices inside Profile Studio while public profile rendering remains protected.
See every identity field source in one place.
Lite, Snap, Gamers, and Vision can now mix Social Circle identity fields with World-specific fields. This section shows the current map so Profile Studio does not feel like an all-or-nothing identity switch anymore.
Fields currently pulling from a World instead of Social Circle.
Worlds using both Social Circle and custom World fields.
Source choices save in each World editor and resolve on public profiles.
This is an owner-only clarity layer. It reads identity field sources only. It does not change badges, appearance, connected Worlds, posts, tips, payouts, privacy, or public route behavior.
Choose what your Social Circle profile publicly links to.
Phase 4E.1 keeps the explicit connected-World controls, then tightens the owner copy so it is clear what is public, what is hidden by choice, and what is blocked because a World is turned off.
What visitors can discover from your Social Circle profile
Social Lite stays off your Social Circle profile until you choose to show it.
Content, badges, identity settings, appearance, tips, and payout routing are not changed by this toggle.
Circle Snap stays off your Social Circle profile until you choose to show it.
Content, badges, identity settings, appearance, tips, and payout routing are not changed by this toggle.
Gamers Circle stays off your Social Circle profile until you choose to show it.
Content, badges, identity settings, appearance, tips, and payout routing are not changed by this toggle.
Circle Vision stays off your Social Circle profile until you choose to show it.
Content, badges, identity settings, appearance, tips, and payout routing are not changed by this toggle.
Connection controls are separate from World visibility. Turning a connection off only removes that World from the Connected Worlds area on Social Circle. It does not delete content, remove badges, change identity, change appearance, affect tips, or touch payouts.
Profile Studio V1 is locked.
The full QA lock, V1 final lock, and regression checklist stay on desktop where there is room. On mobile and PWA, the page keeps the main owner controls first.
Identity, appearance, and connected Worlds remain editable.
Public profile QA rules are still protected on desktop.
Badges, tips, support actions, and route checks stay part of the V1 lock.
Per-field inheritance is live across Lite, Snap, Gamers, and Vision.